I am a 21 year old beginner game developer based in Kentucky. I currently attend school at Northern Kentucky University, where I study Media Informatics (Video Game Design). Art and gaming have been my two passions since before I can remember, and I can only hope for success in my adventures as a developer. My goal is to create vibrant fantasy worlds full of memorable characters to adore.
The support of the community means the world to me and your comments and follows can go a long way. If you've played my games and enjoyed them, please don't hesitate to show your support through a comment, follow, rating, or even a donation. These kind gestures keep me grounded and willing to continue doing what I love.
Divine Omen follows the story of some characters who are very dear to my heart. Long before its development, I had been working on the world, its people, and its lore. It was only until I found RPGMaker that I could begin translating this world in my head into a real, interactive format. Divine Omen is my first game and in a way, my life's work so far. There's still plenty more to do with the story of Divine Omen, so if you are an active player, expect updates often. I sincerely hope you enjoy playing it.
When the story of Divine Omen has drawn to a close, I plan to continue my work as a developer. In the future, you can expect to hear from me. I hope to create a sequel to Divine Omen once the story is complete, as well as some horror titles. Hopefully by then, I can spread my wings as a game designer and move onto platforms more complex than RPGMaker.
If you'd like to get in touch with me, you are welcome to discuss with me via the comment section or email me at divine.omen.game@gmail.com and I'll try to get back to you as soon as possible.